Dune Rpg Core Book

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Take your characters on a journey through the storied worlds of Frank Herbert's sci-fi masterpiece. Inhabit elite agents working for noble Houses where Mentats, Swordmasters, Spies, Bene Gesserit Sisters, Devious Advisors, or even desert Fremen join together to follow your banner. Whoever you choose to be, remember that those that control the spice control the universe. 336-page full-color US-letter sized hardback book English Version | 2 to 6 Players | Ages 14+ | 120 Minute Playing Time Everything you need to create your own stories of intrigue and adventure on the sands of Arrakis as agents of a powerful noble House. A brand new version of the 2d20 System adapted specially for the Dune Universe. An extensive look at the Imperium, its society, factions, history, technology, culture, faith, and more. Guidelines for novice and experienced gamemasters on how to run Dune-themed adventures and campaigns of intrigue and adventure for the elite agents of a noble House. Rules for creating a noble House of your own, from House Minor to Major House, detailing its holdings, areas of expertise, and agenda. Systems for architect play, where you become the puppet masters, moving agents to your designs to serve your House. An introductory adventure designed to quickly get you and your fellow players involved in the byzantine plots of the Imperium on Arrakis. A special edition cover featuring the symbol of the duplicitous House Harkonnen. EAN: 9781912743599

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